SignalR – Get the maximum from the Real Time web


We’ve all seen the SignalR demos with the chat application and the stock quotes updating from the server. So let’s move past that and get to high performance real-time web applications. You might need fast bidirectional capability for a game or you simply need to support more clients than one SignalR host can handle. So how can you test those limits on your servers? And how do you figure out what is wrong with your hub when it doesn’t work?!?

After a quick refresher on how to use SignalR, we’ll dive into these more advanced topics. We’ll stress test a server, debug through real problems that kept me up at night, and have a little fun with everyone’s Internet connected devices.

Chris Gomez

Chris has been writing Windows software professionally for 19 years. His day jobs have included developing kiosks for theme parks and retail stores and building portfolio analytics for commercial lending. Today His hobby for game development started much earlier by making games using ASCII characters in text mode using BASICA. However, in his free time, you’ll find Chris playing the latest games on his Xbox 360 or Windows Phone 7.