We’ve all seen the SignalR demos with the chat application and the stock quotes updating from the server. So let’s move past that and get to high performance real-time web applications. You might need fast bidirectional capability for a game or you simply need to support more clients than one SignalR host can handle. So how can you test those limits on your servers? And how do you figure out what is wrong with your hub when it doesn’t work?!?
After a quick refresher on how to use SignalR, we’ll dive into these more advanced topics. We’ll stress test a server, debug through real problems that kept me up at night, and have a little fun with everyone’s Internet connected devices.