SignalR – Enabling Real-Time Games and Apps on the Web


In a short time, SignalR has grown from a humble open source project to an officially supported part of the ASP.NET namespace. SignalR enables you to break the dependency on the web’s request/response cycle without having to curate the whole process of creating web sockets, long polling, and using the right servers. SignalR does it for you with an intuitive architecture that lets you focus on building an app that updates the server and connected clients as things happen.

After a short introduction beginning at File > New Project so everyone can get up to speed on the power of ASP.NET SignalR, we’ll see new and advanced scenarios that make this technology exciting. Multiuser communication, “server push” scenarios, and high performance multiplayer games are now easy to create using the skills you already have as a .NET developer. Using C# and JavaScript, Chris will code and demonstrate multiplayer games that everyone in the room can join in on immediately. If you’re interested in the frontier of web games, you’ll even learn about the technologies you need to know to make that happen. There will definitely be lots of code!

Chris Gomez

Chris has been writing Windows software professionally for 19 years. His day jobs have included developing kiosks for theme parks and retail stores and building portfolio analytics for commercial lending. Today His hobby for game development started much earlier by making games using ASCII characters in text mode using BASICA. However, in his free time, you’ll find Chris playing the latest games on his Xbox 360 or Windows Phone 7.