During this session I’ll cover some of the rising frameworks, such as Famo.us and Ionic, as well as dive into the nitty gritty about how they work. Familiar with hardware accelerated graphics in the browser? Fear not, because we’ll cover popular WebGL frameworks such as Babylon.js and Three.js, which help to bring your game or app to the next level. Finally, we’ll cover Web Components and Google Polymer, which allow us to bundle markup and styles into custom HTML elements.
I’m a Tech Evangelist at Microsoft, with a focus on mobile & web development, and a recent passion around the field of AI and Machine Learning.