Picking up where we left off in Part 1, this session extends the reach of your hardware projects by connecting your “things” to the cloud, thus fulfilling the promise of the “Internet of Things”. You’ll learn about many of the options available to plug devices into connected intelligent systems, including Ethernet, Wi-Fi, Bluetooth and other custom wireless options. We’ll explore how sensor data from hardware devices from the field can be collected and routed through gateways using Machine-to-Machine (M2M) messaging, and stored in the cloud, where it can be consumed in real-time data visualization dashboards. The Internet of Things is full of opportunities for developers and this session is your best starting point to understand the big picture, and the possibilities.
Nick Landry (@ActiveNick) is a mobility pioneer and former entrepreneur specializing in cross-platform mobile app development for Windows, iOS and Android devices. Nick works at Microsoft as a Senior Technical Evangelist in the New York Metro area. He spent most his career in IT consulting, software and services companies across various technical and business roles, designing, building, managing and selling innovative software products and solutions for the world’s top brands and Fortune 500 companies.
Known for his dynamic and engaging style, he is a frequent speaker at major software development conferences worldwide, was a 10-year Microsoft MVP awarded on Windows Phone Development, and a Nokia Developer Ambassador & Champion. With over 23 years of professional experience, Nick is a certified developer and software architect by trade and specializes in Cross-Platform Mobility, GIS, Cloud, IoT and Mobile Game Development. He is an active blogger, occasional author, avid gamer, loving husband and proud father.