Connected, smart devices have become pervasive. These “Things” already outnumber more traditional computing devices and are set to surpass the 100 billion devices mark within a few short years. The Internet of Things (IoT) extends your reach as a software developer into the world of diverse hardware devices controlled by your code, and powered by the cloud. In this session we’ll explore the “Maker” or “Things” side of IoT with hardware boards like Arduino, Raspberry Pi, Netduino, Intel Edison and others, and the various sensors and shields you can use to measure temperatures, capture user input via buttons, display data on micro displays and more fun electronic stuff. We’ll build our first simple electronic circuits using LEDs and push buttons, and then write embedded code to augment that circuit by deploying & running it on various microcontroller boards. Don’t fret if you’ve never done anything with hardware or electronics, this session will give you the guidance you need to get started.
Nick Landry (@ActiveNick) is a mobility pioneer and former entrepreneur specializing in cross-platform mobile app development for Windows, iOS and Android devices. Nick works at Microsoft as a Senior Technical Evangelist in the New York Metro area. He spent most his career in IT consulting, software and services companies across various technical and business roles, designing, building, managing and selling innovative software products and solutions for the world’s top brands and Fortune 500 companies.
Known for his dynamic and engaging style, he is a frequent speaker at major software development conferences worldwide, was a 10-year Microsoft MVP awarded on Windows Phone Development, and a Nokia Developer Ambassador & Champion. With over 23 years of professional experience, Nick is a certified developer and software architect by trade and specializes in Cross-Platform Mobility, GIS, Cloud, IoT and Mobile Game Development. He is an active blogger, occasional author, avid gamer, loving husband and proud father.