Anyone can build games on Xbox One


Microsoft broke new ground with its creator’s club, later dubbed Xbox Live Indie Games (XBLIG) in 2007. For the first time ever, game development was democratized and anyone could be a developer. Building on that, Microsoft welcomes everyone to use their retail Xbox One console to build games.

Prepare to learn how to convert your retail Xbox into a development kit, see some of the latest middleware engines out there, and understand how this could start your career as a game developer.

Whether you’re a veteran C++ or a student just learning how to code, you’ll find value in this overview of the UWP platform, Xbox hardware, and middleware tools.

David Voyles

I am a construction worker turned Technical Evangelist at Microsoft and based out of Philadelphia, PA. My biggest passion is in working with students and startups across the country, to help get their projects off the ground.

My work frequently has me building projects on game consoles, the web, and high performance mobile applications.

My role has me speaking in front of audiences of all ages and technical backgrounds on a weekly basis. From that experience, I’ve learned to put on dynamic and engaging presentations which keep the audience involved in a dialogue, instead of being lectured to.